Severance Mod README
--------------------

Content: 

Severance script file (c) Rebel Act Studios 2001 modified by Adam Moravanszky 
(amoravanszky@dplanet.ch)

Mod:	Cannibal version 2.2


Description: This mod includes the following features:

* torches burn for at least 20 minutes.  (Torches in real life don't burn out in a few seconds either, contrary to popular belief.)
* If your character is famished (health less than 1/5th of max) he/she will eat picked up limbs.  The nutritional value is equal to that of meat.
* If your character is not famished, he/she may use a burning torch to roast a limb.  The limb will then be edible, even if not famished.
* The older bow aim mod is included.  If you don't want the bow aim mod being part of it, go to line 2637 in Actions.py, and change -5000 to 0.

Changes since version 1:
* Compatible with Rebel Act's official Severance Patch
* lit torches burn forever.  Really.
* can no longer roast with an unlit torch

1 bug remaining:
* Sometimes you can't eat roasted meat.  No prob: just roast another one.

Instructions:


This zip file contains 4 files in 2 directories.  For the Original (unpatched) 
version of the game, use the files from the zip subdirectory "ForOriginalGame".  
If you have installed the official Severance patch use files from dir 
"ForPatchedGame".

Place the .py file(s) into your Severance/Lib directory after you make a backup 
of the files which get replaced.

The mod will work with your old save games.  You may use the mod together with 
other mods unless otherwise noted.

Note: 

This is an unofficial, third party modification (mod) to the PC game Severance: 
Blade of Darkness (Also known as: Blade: Edge of Darkness) by the Spanish Rebel 
Act Studios, published by Codemasters.  The mod is provided without a warranty 
of any kind, neither by the authors listed below, nor Rebel Act or Codemasters.  

Use at your own risk.

These mods try to improve Severance by making it more accessible to less 
experienced players, and to change things which we believe are frustrating or 
bad design in the game.  This is based on our own taste, as well as on a 
significant amount of opinions we saw in the form of newsgroup postings.  We try 
to avoid creating 'cheats'.  Also, we only create mods which are in the spirit 
of the game as intended by Rebel Act.  That is, we don't have mods which add a 
rocket launcher or simplify combat to be like Rune.

For more information and other mods, see http://www.fynken.cjb.com/severance
